Texture Renamer Documentation

Meet the app

Ultimate Asset Organizer – Texture Renamer is a small utility that helps you batch rename texture folders and texture files into a clean, consistent format so you can use them in Blender, Unreal, Unity, or any other workflow.

It focuses on two things: giving your texture set folders clear names, and keeping texture filenames consistent so tools can recognize them more reliably.

  • Standalone app for Windows and macOS. Just download and launch
  • Free to download and use across both platforms

What’s included

  • Rename folders and textures using selectable naming modes
  • Optionally remove unwanted words from names
  • Dry Run preview before applying any changes
  • Resolution aware renaming (1K/2K/4K/8K) when your main folders include resolution subfolders

Quick start

  1. Choose your root folder (the folder that contains your material folders).
  2. Pick your naming mode.
  3. (Optional) Remove unwanted words.
  4. Run Dry Run to preview the result.
  5. Click Rename to apply changes.

Naming modes

Pick how your base names are generated. The app supports multiple naming modes so you can match different pipelines.

Remove tokens

This option lets you remove unwanted words (like “preview” or “final”) from generated names.

Dry Run / Preview

Dry Run shows a preview of folder and file renames without making any changes. Use it to spot name conflicts and check the final format.

Tips for best results

  • Use Dry Run first to avoid conflicts.
  • Keep naming consistent across your library.
  • Use fewer base words if names become too long.

Release notes

v1.1.0 – Resolution aware texture renaming (1K/2K/4K/8K)

✅ New: Renames textures inside 1K / 2K / 4K / 8K folders.

✅ New: Adds a resolution tag to filenames like _4k.

✅ Improved: Multiple naming modes.

✅ Improved: Dry Run reflects resolution folders correctly.

🛠️ Fix: Stability improvement in Mode 2.

v1.0.0 – Initial release
  • Initial public release.